Showing posts with label FCGM4009: Visual Design. Show all posts
Showing posts with label FCGM4009: Visual Design. Show all posts

Tuesday, 12 April 2016

Pixel Art

This weeks task, I was assigned to create a robot in the form of pixel art. Pixel art is a very stylised and simple art style which was derived from the early days of gaming when screen resolution and colours were limited. 

I created a very typical looking robot, with arms, legs and a simple square face with a computer screen panel for his eyes and body. I had created this in Photoshop and had zoomed in far enough so i could see the single pixels. I used a pencil simply because most Photoshop brushes use anti-aliasing which means it smooths the brush stroke, this is not what i wanted to create a piece of pixel art, but before this, I was shown how to draw an isometric piece of pixel art, so we designed a 3D cube. 


This is the design of my finished robot, I used bright and bold colours so it would stand out from being a typical robot.

Speed Study: Night Scene

This weeks task was a speed study. I was asked to replicate the image shown below, a girl picking apples in the middle of the night. This task was to focus on the colours during the night, for example the bright light emitted is not a white colour but a light blue.


I found this very difficult to do, simply because of the positioning and all the variety of colours, which made me lack in detail for example the tree leaves.




Paint Technique: Alien Caterpilla


This weeks task was to paint this alien caterpillar, we looked at the original painting and the colour techniques applied, we were given a blank template and in Photoshop had to apply our knowledge to create a replica of this alien caterpillar.


Once I had the blank template (above) I opened it up and Photoshop and looking at the original coloured in alien caterpillar i tried my hardest to select the correct colours. I used the round soft brush to successfully blend in the colours and the opacity to create a lighter version of a colour to get the lighting effect.




Speed Study: Whaleboy


This weeks task was to do a speed paint study of the image below, just like the speed study of the old lady's face, I applied my knowledge and the same technique to do a speed paint of this whale boy. 


The image below shows the final outcome of my own version of the whale boy. I used blocks of colours at first to get the correct shape and then applied details to enhance the depth of the image overall.


Sci-Fi Ship Concept


This weeks task was to create a sci-fi ship concept that was either a fighter or transporter ship, it had to be believable with relatable technology.

We had to create a basic 3D model of our ship and display it with good composition, lighting and viewing angle. I was able to either paint over to create a final piece or to draw the final piece in Photoshop and perspective needs to be accurate.

Firstly, for my research i put together a moodboard of range of ships that had unique shapes, colours and panels.


The image below is my initial sketches that I had made in Photoshop, all individal and unique designs of what a sci-fi ship could be. 

 Here is my model that i created in Maya, I found this challenging but i did thoroughly enjoy this task. I tried to make sure that i angled the ship as best as I could. I added in some detail as well, this involved creating dents and small square shaped bolts and panels. I then took a screenshot of my ship and then added in a grey background and erased the surrounding to create a more visually pleasing and neat design of my model.


With my model, I took inspiration and painted over it in Photoshop, however, I did erase and changed the shape of the ship, such as the two long outer wings. Although i did keep quite a lot of the ship the same, such as the inner wings and the overall shape as i could this more appealing and had looked more like a fighter ship.


Paint Over: Yoda


This weeks task was to doing a paint over for Yoda. This involved using Photoshop and practically getting the correct colours and to colour in Yoda. 



The image above was the image that we were given to paint over. The image below is the final image once I had finished painting over.





Body Proportions: Elf and Dwarf

This weeks task was to design a elf and dwarf, however, the elf had to be at least "10" heads long and the dwarf had to be at least "4 heads" long. This was to test our skill with dealing with body proportions. 


Robot design

During the Induction week, i was assigned to create a robot. First, i created a moodboard with a plethora of different types of robots. 



I then made an initial sketch of three robots that i could further develop.



The robot i created is called Tinker, the reason behind this is because Tinker is essentially a handy man that can fix anything in the house, office or in general. He is able to fold itself away until it is needed. Within itself, Tinker has many components such as hammers and screwdrivers that make it a perfect handy man.









Insect Character Design

This weeks task was to create an Insect character that could be potentially used in a 3D game, i was able to choose what type of theme I wanted and the type of character I wanted my insect to be. Firstly, I out together a mood board with insects that showed human like features as well as a cartoon style.


I wanted to design an insect that is off a cartoon style that would be suitable for a children's 3D game. Therefore, my insect is not in any way realistic with a lot of features or detail. However, i did add a human-like face with arms and mutated feet, these features were added so that the children could have a better understanding with my insect creature as they'd be able to relate better with human features instead of a bug eyed insect.




A Tree With Character


This weeks task was to design a character tree with a sense of place not necessarily with features or a face but a tree that has character.


I wanted to design a tree that is eerie and mysterious, I had to focus on the surroundings as well as the tree to enhance this eerie mood. Therefore, i gathered different Images from the internet and "photo-bashed" them together in Photoshop and painted over and adding my own features and effects to create it my own.


Mutant Fish



This weeks task was Inspired by Mike McCarthy's previous session the week before and so was asked to produce a quick concept idea for a mutated fish.



The design had to be instantly recognisable as an underwater creature and so I incorporated gills, scales, a fish like mouth, and wide eyes. 

Thursday, 4 February 2016

Steampunk Helmet

For this weeks assignment i was instructed to design either a character, vehicle, machine or a device that consisted of a steam punk theme. I decided to create a device that could be used by a character, this was a helmet. Below clearly shows a mood board with various designs of steam punk helmets, i picked these specific pictures as these helmets stood out to me the most and gave me a considerable amount of inspiration for my own designs.



Secondly, I sketched out three initial designs in Photoshop using the brush tool, with the influence from the helmets in the mood board, like the majority of the helmets in the mood board and in relation to steam punk I noticed that bolts and cogs appear to be a popular component to use in steam punk in general, so i decided to draw them into my designs.                      
The image below is my final design, for this, i decided to combined elements of all three initials to create the final helmet. I used Photoshop again to do this, I coloured the background to make the overall final design to stand out, as well as picking two colours that resemble the gold and also the rusty iron colour and i had selected the filter menu, then render and used clouds to get the discoloured rusty effect.


Muscles


Sunday, 10 January 2016

Anatomy




Old Lady

For this weeks task, I had to replicate an image of an old lady (see below) by speed painting in Photoshop. 


The image above is the original image and the image below is my version of the old lady. When speed painting it is easiest to pick out the colours used as best as possible and quickly draw the shape of that area, such as the hair or the face. Once I got the proportions as close as I could, i then focused on adding in some detail.  


Sunday, 6 December 2015

Mech Design




Anthropomorphic Character design (Frog)

This weeks task was to design an textured anthropomorphic character, this is the attribution of human traits, emotions and intentions to non-human entities, in this case, a frog. You'll see many animations in TV shows, films and books that incorporate anthropomorphic character design, such as teenage mutant ninja turtles, they have many distinguished human features, such as a human-like body, being able to stand and using martial arts, things which relate them to humans and not any real-life turtle. Below, shows my distinguishably human-like frog, with frog textures and background textures applied which gives it a realistic look to the design,



Two Point Perspective (Sci-Fi themed)

This weeks task we were assigned to create a two point perspective room with sci-fi features. I decided to research different games and films with a sci-fi/futuristic theme and incorporated these elements into my own, such as a big bulky door, keyboard panels and a large interactive computer screen. 




Monday, 23 November 2015

Life Drawing


Throughout my life drawing sessions, I have drew several different real life models, my sessions involved exploring perspective, different art techniques, colour and positions. I have picked my top drawings and uploaded them to this blog post.

For this image we were exploring combining two art technique, i tried to using black pen and purple felt tip. I found this went well and using the purple felt tip to shade and the black pen for the outline and detail. 

These drawings were all 3 minute quick sketches of the model in different positions.

These drawings were all done in 3 minutes each of the model using charcoal.

This drawing is one of my favourite drawings, i thoroughly enjoyed drawing in perspective, drawing the woman's feet smaller and the upper half bigger, i also tried to shade to enhance the detail using charcoal, which i could easily smudge with my finger's.

This image looked at capturing perspective whilst the man posed inside a square frame. We were asked to look closely as the square frame sizes and then to use as a guideline to help us draw the man inside to the correct proportions.

This was another perspective drawing we had done.

I used charcoal to draw this woman laying on a mattress, i tried to shade in the woman as well.



With this drawing i used both charcoal and pencil, as i feel that i am better using pencil when it comes to detail and shades. 
I drew this using a purple crayon, i found this fun and interesting to do. With the crayon i tried to colour the background on the right hand side to show composition and light.

The lady in this drawing was sitting down and i used charcoal to quickly sketch her using simple shapes.
I used orange felt tip when drawing this man holding a stick. I thought his position gave me an advantage when it came to drawing the pose.
I was focusing on trying to get the body proportions correct with this lady, you can see briefly the number of heads going downwards as i tried to measure the body.

I used a number of different coloured felt tips, i tried to colour in the body were it would be considered warm as well as cold. The cold areas were the blue and the warm were the red whereas the yellow was meant to be average.

I drew the left image in green pen and the right in purple felt tip, i found this fun using different art media, i thought the purple made the image stand out.